12/17/2023 0 Comments Vindictus private server with miulOther than "Do a little dash when using skill" or making something cast a little faster.Īnd again, it's hard to judge Lost Ark by what I look for in an ARPG because., it's not? It's a reason why I stopped in the 40s, I didn't feel any real tangible difference from level 40 to level 10. And with how long it takes to win fights compared to PoE, those feelings of 'Am I getting stronger?' persist. My attacks don't feel stronger, my combo string has changed barely, and I don't have any funny ha ha effects going either. I felt stronger each time I got a notable node or a new weapon that synergized with my set up, or finding out that this skill gem makes it flow better. By act 4, even late game builds should probably realize if what they're doing is working or not, or Fun or not. You can rapidly see if you're build is working or not, for better or for worse. The Imbued, Card, and Skill upgrade systems seem to be the answer to gear but they don't have the numbers behind them to back it.Īnd that's what PoE is about, building your character from it's attacks, to skill points, to gear to push those numbers to ridiculous levels. I failed to feel the difference between a weapon that gave me 110 Dex, and a weapon that gave me 150 Dex because the enemies of that area scaled HP wise to not matter. PoE might have the same issue of 'limited graphics pool' as Lost Ark, but PoE makes up for it by having gear be an actual upgrade. OR early on I had a very nice lightning weapon that did huge(If varying) Lightning damage that got me through some areas, but replaced with a physical scaling weapon saw my damage jump. I'm playing Ground Slam and it's been fun to slot in different support gems to see what they do. "Just talk to dude and move on" vs having to faff about almost every other quest and at times right next to the guy?Īlso not mentioned, Hordes of goons to plow through vs., very widely spaced out mobs that give very little reward and aren't very stratifying to fight?Īnd you forgot how PoE does actually change where as Lost Ark doesn't'. "Acts are Linear with no side content" vs a world that feels dead with it's side content and doesn't want you really doing them because you're supposed to get to end game fast. "Combat is just 1 button" vs again, just doing the same combo or waiting till elite has it's 'please hit me' sign up? "Your main skill doesn't change" vs And your combo routine does? ARPG to "ARPG" in the vein of progression. Lost Ark is such a weird mix of ideas, how DO I judge it? What game do I compare it to? Because the reasons I play FF14, PoE, and DFO Lost Ark comes up short in those areas but stronger in others.īut fair enough, let's stay in the realm of PoE vs Lost Ark. To the point that over on the steam forms, trying to judge or compare it with ARPG often saw replies of "Nooooo, it's an MMORPG not an ARG, it's Action RPG you can't compare the two." Because it's not an ARPG, it's an MMO with ARPG controls, not gameplay. But when I was playing I couldn't help compare it with PoE., and FF14. You mentioned hitting Ardentane in 40 hours, I can bring a character to 50 in about 12-14, so again, here an experienced player will also level faster (but not as fast, that is true). For a new player, like you were in LA, acts leveling can be very slow, in fact many people can hit a brick wall there due to picking a poor build or leveling skill, forcing them to start over. You can always say "but PoE leveling is super fast!". So yeah, I can see why LA leveling can be annoying, but after PoE leveling? Obviously, no cinematics or some kind of set piece moments, just talk to exclamation point dude and kill some guys in a new zone, rince and repeat for all acts. Acts are EXTREMELY linear, with no exploration or collectible content, and you have to repeat it over, and over, and over again for every single character and every single new league (and in quite a few leagues, new mechanics barely appear in acts) with no option to skip or fast track it. Your main skill barely changes throughout leveling, and all combat consists of holding one button while pressing flasks and dodging ocasionally, if you even need to (to be fair it's the same in endgame). Unless you pay for MTX you wear practically the same armor, sometimes you are not even playing your main build untill maps. All fair points, however I do wonder how you stomach PoE leveling every single league.
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